GM ResourcesDungeons & Dragons 5th Edition › Locations

Dungeons & Dragons 5th Edition Locations

Skragtooth Warren

Location Type Goblin Warren

The goblin tribe has recently captured a local villager rumored to possess a secret map to ancient ruins.

Lighthouse of the Searing Sentinel

Location Type Seaside Watchtower

A ship captain seeks aid in deciphering strange signals emanating from the lighthouse during storms.

Vineheart Cradle

Location Type Overgrown Sanctuary

Investigating the decay may reveal a sacred relic buried deep beneath the tangled roots.

The Verdant Veil

Location Type Gardens of Illusions

Visitors who linger too long may uncover the garden’s terrible secret buried beneath its beauty.

Forgestone Foundry

Location Type Abandoned Forge and Workshop

A whispered legend speaks of a divine weapon buried beneath the forge, guarded by restless spirits.

The Iron Altar Bastion

Location Type Fortified Monastic Enclave

A mysterious envoy seeks aid in liberating prisoners held for dissent within the bastion.

The Shattered Spire of Vexalith

Location Type Ruined Tower

The party is hired to investigate strange energies emanating from the tower's ruins.

The Blighted Veil of Kharzun

Location Type Abandoned Mine

A local legend speaks of a cursed treasure buried deep within the sealed mine, protected by the Veilspawn guardian.

The Obsidian Repository

Location Type Ancient Library

An eerie whisper promises access to forbidden magic, but at what cost?

The Gilded Pit

Location Type Underground Fighting Arena

The arena master offers a prize for an unknown champion willing to face the toughest fighters underground.

Aegiron Bastion

Location Type Fortress Prison

Rumors whisper of a secret tunnel beneath the fortress, rumored to be the only hope of escape.

Azure Lotus Sanctuary

Location Type Luxury Bathhouse

A coveted artifact rumored to be hidden among the wealthy patrons has recently vanished.

Sylvanheart Grove

Location Type Sacred Forest Clearing

A mysterious outsider seeks to breach the grove's protections, risking the wrath of the ancient pacts.

The Arcane Vitalis

Location Type Medical Research Facility

A mysterious illness threatens the city, and the hospital's latest experiments may hold the key—or hide darker secrets.

Candlekeep

Location Type Fortified Library and Monastery

A stolen tome of immense power has gone missing from Candlekeep's vaults, and the monks seek aid in its recovery before it falls into dangerous hands.

Menzoberranzan, City of Spiders

Location Type Underdark Metropolis

A newly uncovered secret passage beneath Menzoberranzan could shift power among the noble houses—will the players exploit it or shut it down?

Neverwinter

Location Type City

A mysterious benefactor hires the party to investigate shadowy movements in the city’s underbelly, hinting at a threat to Neverwinter’s fragile peace.

Ruins of Zhentil Keep

Location Type Ruined City

The Zhentarim seek to reclaim and restore Zhentil Keep, but rival factions vie for control amid the ruins’ shadows.

Baldur's Gate

Location Type Metropolis

An influential member of the Council of Four seeks discreet help to root out a growing thieves' guild conspiracy threatening the city's stability.

The Trades Ward Market Plaza

Location Type Urban Market Square

A mysterious benefactor hires the party to retrieve a stolen shipment of enchanted cloth meant for the Trades Ward’s biggest guild gala.

The Ember Nexus

Location Type Secret Refuge

A mysterious envoy seeks the players' assistance in a covert mission that begins here.

The Wraithshade Hall

Location Type Abandoned Manorial Estate

Clues suggest the tragedy was tied to a betrayal buried deep within the estate's foundations.

Whispering Hollows

Location Type Cursed Burial Ground

An ancient diviner's spirit seeks mortal aid to lay its restless soul to rest—perhaps offering secrets in exchange.

Elysian Weep

Location Type Seasonal Shrineside Altar

A mysterious traveler seeks assistance in deciphering the shrine’s hidden message.

The Crooked Gambler's Nexus

Location Type Underground Gambling Den

A mysterious informant offers a hefty reward for a rare artifact supposedly hidden inside the den.

The Chronospire Bastion

Location Type Ancient Clocktower

The unpredictable chimes are causing disruptions in nearby time-sensitive spells and events, prompting exploration.

The Veilstage Enclave

Location Type Occult Theater Hall

The party is drawn into the theater, their perception manipulated as they seek the source of the illusions.

The Whispering Bazaar

Location Type Open-air Market

A mysterious merchant offers a tantalizing but dangerous deal that could change everything.

The Eclipsed Maze of Vaelthar

Location Type Ancient Ruin with Active Magical Wards

The party must disable or harness the maze's active wards to unlock a hidden vault beneath the ruins.

The Veilbound Sentinel

Location Type Animated Armored Gatekeeper

The party must convince or deceive the sentinel to gain passage across the bridge.

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