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GM Resources › Pathfinder 1st Edition › Locations

Pathfinder 1st Edition Locations

River Veins, Megaflora Basins, and Low-Gravity Waterways

Location Type mid-layer riverine habitat

A familiar low-frequency resonance changes its rhythm, and the Soritha ask the party to help locate its source.

Fa’Row

Location Type sacred region

A visitor needs the Hintana’s symbiotic medicine, but earning their aid requires joining a ceremonial bonding beneath Pu’thala.

Chi’Thi

Location Type Living subterranean tunnel system

A new, unfamiliar rhythm is echoing from the Acoustics Chamber, and the Swakami want someone to discover what is making it.

Ka’thil

Location Type Living pocket dimension

A sickened river vein is draining color from the land, and the party must find whether the Pu'thala tree can be healed or is causing the corruption.

Chi’Thi

Location Type Living region

A newly opened braided passage leads toward an unexplored stretch of Tifa channel—who will venture in first?

The Maw

Location Type living-realm abyss

A sudden sickening of the realm dims the Maw’s glow, and the party must discover what is disrupting the flow of Tifa.

Stillmarket

Location Type Hamlet

A trader disappears after visiting the Gloam Room, and both innkeepers insist the last person to see them was a Guard agent.

The Sunken Vault of Azmoor

Location Type dungeon chamber

Retrieve the Trident of the Drowned King to stop rising coastal floods caused by a malignant sea spirit.

The Emberglass Sanctum

Location Type ancient magical ruin

The unstable magic of the Emberglass Sanctum threatens to erupt, and local sages seek adventurers to secure or control its energies.

The Aethervault Atrium

Location Type dungeon chamber

The Aethervault Atrium’s prism is failing, threatening to unleash wild magic surges that could devastate the surrounding region.

The Shattered Reliquary

Location Type ruin

The reliquary’s shattered defenses conceal a powerful relic that could turn the tide against advancing evil cultists.

Vault of Whispers

Location Type ancient underground chamber

Decipher the whisper runes to learn secret rituals lost for centuries, but beware the voices that seek to mislead you.

Verdant Spiral Shrine

Location Type temple

The druid guardian seeks aid to perform a ritual restoring balance drained from the Verdant Spiral Shrine.

The Echoing Vault

Location Type dungeon chamber

Unravel the mystery of the Echoing Vault’s magic to access the treasure without alerting its spectral sentinels.

The Crimson Archive

Location Type ruin

The Archive’s last intact tome holds a clue to preventing a rising magical catastrophe.

The Crystal Spire of Elesmer

Location Type ruin

Discovering the spire’s secrets could unlock powerful arcane knowledge or unleash dangerous magic.

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